Reference for OCD version 1.4 for use with Processing (BETA) version 125+. If you see any errors or have any comments, let me know.
Name |
boom() |
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Examples |
import damkjer.ocd.*; Camera camera1; void setup() { size(100, 100, P3D); camera1 = new Camera(this, 100, -125, 150); } void draw() { background(204); lights(); camera1.feed(); rotateY(PI/3); box(50); } void mouseMoved() { camera1.boom(mouseY - pmouseY); } |
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Description |
Moves the camera and c.o.i. along the camera's up vector by the specified distance. |
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Syntax |
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Parameters |
distance |
int or float: distance to move along the up vector |
Returns |
None |
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Usage |
Web & Application |
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Related |