Reference for OCD version 1.4 for use with Processing (BETA) version 125+. If you see any errors or have any comments, let me know.
Name |
jump() |
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Examples |
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import damkjer.ocd.*; Camera camera1; void setup() { size(100, 100, P3D); camera1 = new Camera(this, 100, -125, 150); } void draw() { background(204); lights(); camera1.feed(); rotateY(PI/3); box(50); } void mousePressed() { camera1.jump(-100, -125, 150); } void mouseReleased() { camera1.jump(100, -125, 150); } |
Description |
Instantly change the camera's position to the specified location. |
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Syntax |
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Parameters |
locationX |
int or float: x coordinate for the camera location |
locationY |
int or float: y coordinate for the camera location |
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locationZ |
int or float: z coordinate for the camera location |
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Returns |
None |
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Usage |
Web & Application |
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Related |