Reference for OCD version 1.4 for use with Processing (BETA) version 125+. If you see any errors or have any comments, let me know.
Name |
position() |
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Examples |
import damkjer.ocd.*; Camera camera1; void setup() { size(100, 100, P3D); camera1 = new Camera(this, 100, -125, 150); } void draw() { background(204); lights(); camera1.feed(); rotateY(PI/3); box(50); } void mouseClicked() { float[] position = camera1.position(); println("Position X: " + position[0]); println("Position Y: " + position[1]); println("Position Z: " + position[2]); } |
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Description |
Returns the camera position as a vector of three values: [X, Y, Z]. |
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Syntax |
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Parameters |
None |
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Usage |
Web & Application |
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Related |