Reference for OCD version 1.4 for use with Processing (BETA) version 125+. If you see any errors or have any comments, let me know.
Name |
up() |
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Examples |
import damkjer.ocd.*;
Camera camera1;
void setup() {
size(100, 100, P3D);
camera1 = new Camera(this, 100, -125, 150);
}
void draw() {
background(204);
lights();
camera1.feed();
rotateY(PI/3);
box(50);
}
void mouseClicked() {
float[] up = camera1.up();
println("Up X: " + up[0]);
println("Up Y: " + up[1]);
println("Up Z: " + up[2]);
} |
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Description |
Returns the camera up direction as a vector of three values: [X, Y, Z]. |
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Syntax |
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Parameters |
None |
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Usage |
Web & Application |
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Related |
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