Reference for OCD version 1.4 for use with Processing (BETA) version 125+. If you see any errors or have any comments, let me know.
Name |
jump() |
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Examples |
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import damkjer.ocd.*;
Camera camera1;
void setup() {
size(100, 100, P3D);
camera1 = new Camera(this, 100, -125, 150);
}
void draw() {
background(204);
lights();
camera1.feed();
rotateY(PI/3);
box(50);
}
void mousePressed() {
camera1.jump(-100, -125, 150);
}
void mouseReleased() {
camera1.jump(100, -125, 150);
} |
Description |
Instantly change the camera's position to the specified location. |
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Syntax |
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Parameters |
locationX |
int or float: x coordinate for the camera location |
locationY |
int or float: y coordinate for the camera location |
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locationZ |
int or float: z coordinate for the camera location |
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Returns |
None |
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Usage |
Web & Application |
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Related |
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